Pengupop changelog
pengupop 2.2.3, Apr 1 2007
* Improved chat interface, by Mo Maison.
pengupop 2.2.2, Jan 21 2007
* Limit hostile balls to 4 in a more robust fashion.
pengupop 2.2.1, Jan 15 2007
* Limit hostile balls to 4.
pengupop 2.2.0, Jan 13 2007
* Included single player games.
pengupop 2.1.10, Nov 2 2006
* Fixed crash bug when field becomes overfull.
* Disabled Return as a firing key.
pengupop 2.1.9, Oct 22 2006
* Fixed problem with two players playing behind the same NAT network.
* Changed algorithm for hostile balls. Hostile balls now appear at a maximum
rate of 10 per second, and not before they have disappeared from the
opponent's playfield.
pengupop 2.1.8, Sep 24 2006
* Removed images.h from distribution.
pengupop 2.1.7, Sep 22 2006
* Some new artwork.
* Compilation fix for when swprintf is a preprocessor macro.
pengupop 2.1.6, Aug 20 2006
* Option to log out in main menu.
* URL handler for Microsoft Windows.
* Remember credentials on Mac OS X and Microsoft Windows.
pengupop 2.1.5, Aug 18 2006
* Removed multiple win bug.
pengupop 2.1.4, Aug 11 2006
* `-w' or `--windowed' starts game in windowed mode.
* Remember credentials on Linux.
pengupop 2.1.3, Aug 8 2006
* /go starts random game.
* Alt-F toggles fullscreen in chat. Alt-S toggles sound.
pengupop 2.1.2, Aug 6 2006
* Build scripts for MacOS X.
pengupop 2.1.1, Aug 5 2006
* Ensure that public messages get through.
pengupop 2.1.0, Aug 2 2006
* Lounge added.
* Chat between levels.
* "Evil" orbs fire immediately, instead of when you fire your next orb.
pengupop 2.0.2, Jun 16 2006
* Ignore SIGPIPE.
pengupop 2.0.1, Jun 15 2006
* Added copyright notices.
* Single player mode while waiting for random opponent.
pengupop 2.0.0, May 23 2006
* Complete rewrite using SDL instead of OpenGL.
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